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Global Spatial Computing Market

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    Report

  • 57 Pages
  • December 2023
  • Region: Global
  • BCC Research
  • ID: 5917250

Report Scope

The current report offers a detailed picture of the global spatial computing market. This report highlights the current and future market potential for spatial computing and provides a detailed analysis of the competitive environment, process, relationship of metaverse to spatial computing, drivers, restraints, opportunities, and trends in the market, emerging technologies, and regulatory framework. The report also covers market projections through 2028 and key market players. This report discusses spatial computing and its various resources. It covers the overall spatial computing market, including offering, technology, and industry. Furthermore, a complete regional analysis of the market is also presented in the report. Based on offering the market has been categorized into hardware, software, and services. Based on technology, the spatial computing market has been segmented into AR, VR, MR, Internet of Things (IoT), Artificial Intelligence, and others.

The market has been segmented based on geography into North America, Europe, Asia-Pacific, and the Rest of the World (including Latin America, the Middle East, and Africa). Detailed analyses of major countries (the U.S., Canada, Germany, the UK, France, Italy, Japan, China, and India) are covered in regional segments. For market estimates, data has been provided for 2022 as the base year, with forecasts for 2023 through 2028. Estimated values are based on revenue from spatial computing companies as total revenues. Projected and forecasted revenue values are in constant U.S. dollars that have not been adjusted for inflation.

Report Includes

  • An overview and in-depth analysis of the global spatial computing market
  • Analyses of the global market trends, with historical market revenue data (sales figures) for 2022, estimates for 2023, forecasts for 2024, and projections of compound annual growth rates (CAGRs) through 2028
  • Estimate of the actual market size and revenue forecast for the global spatial computing market, and corresponding market share analysis based on offering, technology, industry, and region
  • Overview of the significant driving trends and challenges that affect the global market and its vendor landscape
  • Discussion of sustainability trends and factors in the market for spatial computing, with emphasis on consumer attitudes, ESG score analysis, future of ESG, case study, and the ESG practices followed
  • Analysis of the company competitive landscape based on their recent developments, key financials and segmental revenues, and product offerings
  • Profiles of the leading market players

Table of Contents

Chapter 1 Introduction
  • Study Goals and Objectives
  • Reasons for Doing This Study
  • Scope of Report
  • Methodology
  • Regional Breakdown
  • Market Breakdown by Segment
Chapter 2 Summary and Highlights
  • Market Outlook
  • Market Summary
Chapter 3 Market Overview
  • Overview
  • Process of Spatial Computing
  • Relationship of the Metaverse to Spatial Computing
  • Regulatory Framework
  • Market Dynamics
  • Market Drivers
  • Market Restraints
  • Market Opportunities
  • Emerging Technologies
  • AR Cloud
  • Extended Reality Sensing
  • 3D Immersive Holograms
  • Photorealistic Rendering
Chapter 4 Market Breakdown by Offering, Technology and Industry
  • Market for Spatial Computing by Offering
  • Hardware
  • Software
  • Services
  • Market for Spatial Computing by Technology
  • AR
  • VR
  • Mixed Reality
  • Internet of Things
  • Artificial Intelligence
  • Other Technologies
  • Market Size and Forecast
  • Market for Spatial Computing by Industry
  • Healthcare
  • Aerospace and Defense
  • Manufacturing
  • Retail and E-commerce
  • Automotive
  • Travel and Hospitality
  • Media and Entertainment
  • Other Industries
  • Market Size and Forecast
Chapter 5 Market Breakdown by Region
  • Introduction
  • North America
  • Europe
  • Asia-Pacific
  • Rest of the World
Chapter 6 Sustainability in the Spatial Computing Industry: An ESG Perspective
  • ESG Issues in Spatial Computing
  • Carbon Footprint/Environmental Impact
  • Electricity
  • ESG Performance Analysis
  • Case Studies
  • Concluding Remarks
Chapter 7 Competitive Landscape
  • Overview
  • Market Share Analysis
  • Strategic Analysis
Chapter 8 Company Profiles
  • APPLE INC.
  • EPIC GAMES INC.
  • GOOGLE LLC
  • HTC CORP.
  • INTEL CORP.
  • MAGIC LEAP INC.
  • META PLATFORMS INC.
  • MICROSOFT CORP.
  • NVIDIA CORP.
  • QUALCOMM TECHNOLOGIES INC.
  • SONY CORP.
  • UNITY SOFTWARE INC.
  • VARJO TECHNOLOGIES OY
  • VUZIX CORP.
Chapter 9 Appendix
List of Tables
Summary Table: Global Market for Spatial Computing, by Region, Through 2028
Table 1: Global Market for Spatial Computing, by Offering, Through 2028
Table 2: Global Market for Spatial Computing, by Technology, Through 2028
Table 3: Global Market for Spatial Computing, by Industry, Through 2028
Table 4: Global Market for Spatial Computing, by Region, Through 2028
Table 5: North American Market for Spatial Computing, by Country, Through 2028
Table 6: North American Market for Spatial Computing, by Offering, Through 2028
Table 7: North American Market for Spatial Computing, by Technology, Through 2028
Table 8: North American Market for Spatial Computing, by Industry, Through 2028
Table 9: European Market for Spatial Computing, by Country, Through 2028
Table 10: European Market for Spatial Computing, by Offering, Through 2028
Table 11: European Market for Spatial Computing, by Technology, Through 2028
Table 12: European Market for Spatial Computing, by Industry, Through 2028
Table 13: Asia-Pacific Market for Spatial Computing, by Country, Through 2028
Table 14: Asia-Pacific Market for Spatial Computing, by Offering, Through 2028
Table 15: Asia-Pacific Market for Spatial Computing, by Technology, Through 2028
Table 16: Asia-Pacific Market for Spatial Computing, by Industry, Through 2028
Table 17: RoW Market for Spatial Computing, by Subregion, Through 2028
Table 18: RoW Market for Spatial Computing, by Offering, Through 2028
Table 19: RoW Market for Spatial Computing, by Technology, Through 2028
Table 20: RoW Market for Spatial Computing, by Industry, Through 2028
Table 21: Environmental Metrics for the Spatial Computing Industry
Table 22: Social Metrics for the Market for Spatial Computing
Table 23: Governance Metrics for the Market for Spatial Computing
Table 24: Recent Developments in the Spatial Computing Industry, 2023
Table 25: Apple Inc.: Products
Table 26: Epic Games Inc.: Products
Table 27: Google LLC: Products
Table 28: HTC Corp.: Products
Table 29: Intel Corp.: Products
Table 30: Magic Leap Inc.: Products
Table 31: Meta Platforms Inc.: Products
Table 32: Microsoft Corp.: Products
Table 33: Nvidia Corp.: Products
Table 34: Qualcomm Technologies Inc.: Products
Table 35: Sony Corp.: Products
Table 36: Unity Software Inc.: Products
Table 37: Varjo Technologies OY: Products
Table 38: Vuzix Corp.: Products
Table 39: Acronym Used in This Report
List of Figures
Figure A: Information Sources
Summary Figure: Global Market Shares of Spatial Computing, by Region, 2022
Figure 1: Global Market Shares of Spatial Computing, by Offering, 2022
Figure 2: Global Market Shares of Spatial Computing, by Technology, 2022
Figure 3: Global Market Shares of Spatial Computing, by Industry, 2022
Figure 4: Global Market Shares of Spatial Computing, by Region, 2022
Figure 5: Market Shares of Leading Spatial Computing Companies, 2022

Executive Summary

The goals and objectives of this study are to

  • Define the global spatial computing market.
  • Analyze the market by offering, technology and industry.
  • Estimate the market revenues for the spatial computing market by region.
  • Identify market drivers, restraints, and opportunities in the market.
  • Analyze the competitive landscape.
  • Provide profiles of the major players and their product portfolios.

Companies Mentioned

  • Apple Inc.
  • Epic Games Inc.
  • Google Llc
  • Htc Corp.
  • Intel Corp.
  • Magic Leap Inc.
  • Meta Platforms Inc.
  • Microsoft Corp.
  • Nvidia Corp.
  • Qualcomm Technologies Inc.
  • Sony Corp.
  • Unity Software Inc.
  • Varjo Technologies Oy
  • Vuzix Corp.